The sensation of riding a foil 2-4 feet out of the water feels similar to the best powder day of your life on a snowboard or skis. In my world higher reflection means more sonar waves bouncing back to the emitting source, which in turn means easier to spot. When a towed array is used this blind spot is covered by it. Q: what are the characteristics of the various weapons in game? Among the citizens are Simon Dudley, his sister Adele Dudley, as well as Father Donald, ghouls Jacob and Brad and Rainman. My answer is yes. Real-time naval fight. Giving a read into what ships, weapon systems, and the like in the game reveals a lot of stuff on its own. When you set up for a torpedo attack, pay close attention to what kind of torps your boat is equipped with: MK16 are straight runners good for surface ships; MK37 are slow as hell and require point blank range, and the MK48 is the yeah it will sink stuff model. This has a big effect on encounters. Does not indicate if you were detected or not, only that there is an active sonar somewhere in that direction. I prefer Eurobeat when dodging torpedoes. Alternatively,raisean IssuehereonGitHub. In addition a file called "_vessel_list" is used to load each vessel file into the game's database in the order they are specified. In RSR, I remember creating "knuckles" in the water. May 5, 2017 @ 11:59am weapons types so what type of weapons would be ready to be. A sleepy fishing village outside the Worldwound. 200ft above bottom (if someone has more precise number please let me know). This creates "shadow zone" just under the layer, where a sub can be hidden from surface ships (but at the same time it can't hear the surface ships). SIG STR is signal strength of selected contact as measured by various sonars on your sub. Video explaining layer, surface duct, shadow and convergence zones: https://youtu.be/psWy13Fd4eE, Effects of layer on sonar detection and tactics. To indicate grouping in access select. The Cold War is a term commonly used to refer to a period of geopolitical tension between the United States and the Soviet Union and their respective allies, the Western Bloc and the Eastern Bloc.The term cold war is used because there was no large-scale fighting directly between the two superpowers, but they each supported opposing sides in major regional conflicts known as proxy wars. 1,5 times test depth. Your email address will not be published. Subsim players have already started modding the game to add ships and missions. How am I supposed to know that a TASM is a missile and not a torpedo? What's the difference TLAM and TASM. Cold Waters Information Optionally you can configure it to perform "pop up" maneuver before hitting target, which should make it more difficult to intercept. Say that you'll just deal without the keystone, and Drillk lives. When Skipping the Line I like to also turn toward the attacking weapon to close the range faster, thus giving it less time to match my depth. Tomahawk Land Attack Missile or TLAM - long range land-attack cruise missile. Aircraft are found in the parent folder in aircraft.txt. Fast Reload. Silent running decreases noise made by your submarine and decreases your maximum allowed speed and stops all repairs, pumping of water, and reloading of weapons. Killerfish have spent nearly two years of time and money creating their latest game, billing it as the spiritual successor to Red Storm Rising, a game that many subsim vets remember fondly. I've found that when dodging torpedoes, changing the direction of your boat very rapidly and severely is key. Cold Waters is shaping up to be a fantastic game, but not all of its mechanisms are very well explained. How come the Seawolf have the highest sonar reflection of the US subs? Play Cold Waters with headphones and you will be delighted with a score that blends with underwater sounds, sonar pings, and sinking ship rumbles to form the perfect accompaniment to the visuals. If you launch a surface-breaking Harpoon, it will get picked up on the enemy radar and they will have a good sense of your location and deliver a missile-dropping torpedo to that spot. I will have to search for that. I'm fresh to the sport, but I've learn over the entire shift-F1 guide and the entire PDF guide, and I can't discover a listing of the different weapons sorts anyplace. If you start an encounter when you didnt move (so the enemy attacked you), your initial depth is shallow and speed is 5knots. Most Relevant is selected, so some replies may have been filtered out. You need to sign in or create an account to do that. For this reason, Cold Waters commands will help you do that and much more. A guide on how to adapt to '68 technology, and make use of the mk 37 torpedo, in particular. The developers took extra steps to keep a lot of the game files external to the Unity game engine. I have the sim and I think it needs some moddingA simpler way to go to periscope esm radar depth and speed and depth controls like sh4 would be a god send.. Zen and the Art of Maintaining your Los Angeles Class Nuclear Attack Submarine. Cold Waters is a Quest in Pathfinder: Wrath of the Righteous. Hope it's useful! Q: Sonars - difference between active and passive sonar; towed vs. hull mounted sonar; baffles. I'm new to the game, but I've read over the entire shift-F1 manual and the entire PDF manual, and I can't find a list of the different weapons types anywhere. I am really looking forward to this release. While I understand what the devs were going for, a lot of players (myself included) feel it would be wise to include a helm station where the Captain can order periscope depth or a designated course and direct his attention to other matters, such as setting up for complex shots at a convoy or evading a multitude of vengeful torpedoes. in this game). All rights reserved. The first specific step towards the establishment of the United Nations was the Inter-Allied conference that led to the Declaration of St James's Palace on 12 June 1941. Use it to draw enemies away from you or to a location of your choice, e.g. US subs do not get the SUBROC (attention modders!). I can also load TEST-71 or 53-65M torpedoes. SNS COMP is estimated signal strength of your ship from the selected contact's point of view, used to estimate if they can detect you or not. That was like three presidents ago. This was part of the game design. Is there any way to alphabetize to enemy ships by category? Over 40 planes, subs, ship, and missiles are included in the game and while some edges show they are all rendered in impressive detail. Many thanks to To Eugene "Ramius", Mikhail Morov, Andrew Nemtsev, Max Safonov, Igor Mushket, Daniil Smirnov, Ivan Baranov, Oleg Vygovsky, Konstantin Martynov, Skwabie, Max Panov, Alexander Krymsky, Lorenzo, Maria Sklyarova, Nikita Nichagin, SEMA Ivanov, Dmitry Bondarenko, Mich73b, TheHappyYatcher, Guibaesa, Rokvam, Frank G and Hobbitjack for partial translation into English, Mpatrosha and . Is there any way to change the sound files for callouts by the crew? The story that unfolds is rich with atmosphere; news flashes update the player on the events of the conflict between the US and NATO and the Soviet Union. Or create your own and share your tips with the community. That can't be right, can it? Thisalsogenerallyresultsinmorerealisticsensorandperformancecomparisons. This can get a little confusing when you have to cycle through three different Grisha contacts that are all labeled Grisha. Tu-142 Bear bombers will get called in on almost every mission, show up within seconds and zero in on you and make continuous passes (you can see the planes shadow on the seabed), dropping sonar buoys and torpedoes. Discussions include defenses like the MOSS, noisemaker and knuckles. I couldn't tell you exactly how. If you found manually classifying sonar contacts and doing Target Motion Analysis too tedious, you will appreciate the approach Cold Waters employs. One method is by clicking on the small icons to the right of a torpedo, second is by selecting desired tube by F key and changing settings by 1, 2, 3 keys. Strong layer will deflect more sound energy, weak layer less. This also generally results in more realistic sensor and performance comparisons. The devs tell me 'if you are running with 'hide low solution contacts' on it comes off working much like the hidden aliens in XCOM taking potshots at you.' DotMod'slatestreleasecanbefoundathttps://github.com/Dot-M134/ColdWaters-DotMod/releases. Cold Waters Stealth Tactics Run silent: despite limitations to speed, repairs and reloading, silent running decreases noise made by your submarine. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. Now Cold Waters arrives with real time action all the way and that makes a real difference in the gameplay. Real-time naval combat. Cold Waters is shaping up to be a fantastic game, but not all of its mechanisms are very well explained. It seems tail can only be used approx. ramjbjb: Those numbers are the essence of measuring how stealthy you are, and how close to detection by an enemy you are. This can either be a warship, a submarine or a merchant. This is kind of cheating, but if youre still struggling with the controls and how to play the game, it could potentially prevent some frustration. The map below, compiled from data provided by the Federal Emergency Management Agency (FEMA), is the most accurate nuclear attack map and fallout demonstration available for 2023: (Image courtesy of FEMA and Halcyon Maps) The fallout would rapidly spread, turning targeted cities into whole affected regions. Improved damage and accuracy. All trademarks are property of their respective owners in the US and other countries. Why is it that when I launch some wire guided torpedos, the torpedo tube shows an icon representing wire guidance, but when I launch other wire guided torpedos, the torpedo tube just stays empty until I reload it? IfyouhavetroublewithDotMod,pleaseletusknowonour#tech-supportDiscordchannel, andwewillendeavourtosortyouout. Practical methods are discussed including "Skipping the line". Is there an updated version of this guide? Sound waves reaching very deep waters will eventually return back to the surface in area called Convergence zone (CZ) as far as 30 miles away from source. Cold Waters - Beginners Tips Cold Waters - Beginners Tips. circles turning left or right as selected. You may copy, edit, delete, add, etc. The enemy will probably detect the torp much later, reducing his reaction window, giving him less time for counter fire and evasive maneuvers. Our love for silk sarees goes beyond its opulence and elegance, though; each one holds a unique and precious memory for every one of us. Snake search - torp will start weaving left and right, slowly advancing in the original direction. I'm starting a Red Dawn Rising mission with a Kilo class. Creating custom content for Cold Waters. 1) Submarines tend to have more tubes than they have torpedos. Use them when a torp has acquired you and is already very close, together with rapid change in course and depth. Browse and rate player-created guides for this game. so what type of weapons would be ready to be used during gameplay? Is it possible for a new game to fill its shoes? It looks very useful, but most of the listed directories and files do not exist in the locations described. This means that even if you just identified a contact (and havent found a solution to their position yet), you can actually see them in-game. I mean I can slowly figure these things out, but it would be nice to have a short explanation on each weapon's capabilities, their speeds, their ranges, etc. While modern-day Germany no longer has the ocean-spanning naval ambitions of its predecessors, it has become a global leader in designing small, stealthy submarines that can effectively patrol littoral waters at a fraction of the cost of nuclear-powered submarines. I'michael not a great sub expert but I hope these will help fresh submariners to recognize the sport faster. The idea is to require the player to manage manually and keep the player in constant touch with the subs performance. (Yes Epic, this applies to you. Range can be estimated by level of the sound (louder is probably closer), but precise range and course of target needs to be observed and calculated by Target motion analysis (TMA). This formula is currently the same for all submarines, but might change in the future, either due to the devs changing it or people modding it to more accurately reflect actual numbers. Cold Waters Commands There is no warrior in history who goes out onto a battlefield without knowing how to move or what the environment is like where he will fight. I realized I once prepared comparable guide for a friend so I updated and polished it and would like to submit it here for all fresh bass speaker simmers. If you corrupt your default folder, simply delete it and re-download from Steam.